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Grundwissen - Was ist Android?
by
wikipedia

System Architektur: [OFFURL="https://www.android-hilfe.de/2520097-post17.html"]by [/URL]extralife Android Guru [/OFFURL]



Auszug aus: Was ist Android? Quellenverweis: [URL="http://developer.android.com/guide/basics/what-is-android.html"]What is Android? | Android Developers

What is Android?

Android is a software stack for mobile devices that includes an operating system, middleware and key applications. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.
Features


  • Application framework enabling reuse and replacement of components
  • Dalvik virtual machine optimized for mobile devices
  • Integrated browser based on the open source WebKit engine
  • Optimized graphics powered by a custom 2D graphics library; 3D graphics based on the OpenGL ES 1.0 specification (hardware acceleration optional)
  • SQLite for structured data storage
  • Media support for common audio, video, and still image formats (MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, GIF)
  • GSM Telephony (hardware dependent)
  • Bluetooth, EDGE, 3G, and WiFi (hardware dependent)
  • Camera, GPS, compass, and accelerometer (hardware dependent)
  • Rich development environment including a device emulator, tools for debugging, memory and performance profiling, and a plugin for the Eclipse IDE
Android Architecture

The following diagram shows the major components of the Android operating system. Each section is described in more detail below.

Applications

Android will ship with a set of core applications including an email client, SMS program, calendar, maps, browser, contacts, and others. All applications are written using the Java programming language.
Application Framework

By providing an open development platform, Android offers developers the ability to build extremely rich and innovative applications. Developers are free to take advantage of the device hardware, access location information, run background services, set alarms, add notifications to the status bar, and much, much more.
Developers have full access to the same framework APIs used by the core applications. The application architecture is designed to simplify the reuse of components; any application can publish its capabilities and any other application may then make use of those capabilities (subject to security constraints enforced by the framework). This same mechanism allows components to be replaced by the user.
Underlying all applications is a set of services and systems, including:

  • A rich and extensible set of Views that can be used to build an application, including lists, grids, text boxes, buttons, and even an embeddable web browser
  • Content Providers that enable applications to access data from other applications (such as Contacts), or to share their own data
  • A Resource Manager, providing access to non-code resources such as localized strings, graphics, and layout files
  • A Notification Manager that enables all applications to display custom alerts in the status bar
  • An Activity Manager that manages the lifecycle of applications and provides a common navigation backstack
For more details and a walkthrough of an application, see the Notepad Tutorial.
Libraries

Android includes a set of C/C++ libraries used by various components of the Android system. These capabilities are exposed to developers through the Android application framework. Some of the core libraries are listed below:

  • System C library - a BSD-derived implementation of the standard C system library (libc), tuned for embedded Linux-based devices
  • Media Libraries - based on PacketVideo's OpenCORE; the libraries support playback and recording of many popular audio and video formats, as well as static image files, including MPEG4, H.264, MP3, AAC, AMR, JPG, and PNG
  • Surface Manager - manages access to the display subsystem and seamlessly composites 2D and 3D graphic layers from multiple applications
  • LibWebCore - a modern web browser engine which powers both the Android browser and an embeddable web view
  • SGL - the underlying 2D graphics engine
  • 3D libraries - an implementation based on OpenGL ES 1.0 APIs; the libraries use either hardware 3D acceleration (where available) or the included, highly optimized 3D software rasterizer
  • FreeType - bitmap and vector font rendering
  • SQLite - a powerful and lightweight relational database engine available to all applications
Android Runtime

Android includes a set of core libraries that provides most of the functionality available in the core libraries of the Java programming language.
Every Android application runs in its own process, with its own instance of the Dalvik virtual machine. Dalvik has been written so that a device can run multiple VMs efficiently. The Dalvik VM executes files in the Dalvik Executable (.dex) format which is optimized for minimal memory footprint. The VM is register-based, and runs classes compiled by a Java language compiler that have been transformed into the .dex format by the included "dx" tool.
The Dalvik VM relies on the Linux kernel for underlying functionality such as threading and low-level memory management.
Linux Kernel

Android relies on Linux version 2.6 for core system services such as security, memory management, process management, network stack, and driver model. The kernel also acts as an abstraction layer between the hardware and the rest of the software stack.





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News






v4-already-ported-sgs

MIUI Layout Manager by MIUI.us



MIUI Layout Manager



by Nieylana

Published on 12-04-2011 06:45 PM
6 Comments





Here I present to you a little application I wrote that enables you to manage the layout of the icons on your screens via your PC and save the changes to you phone. This makes it much easier than doing them one-by-one on the phone.

Main Features:

Full drag-drop support for icons/widgets/folders
Modifying the Dock area, (up to 6 icons per MIUI's limit)
Highlighted Drop-Area*
Create/Rename/Delete Folders (can only delete empty folders)
Delete Widgets from screen
Create/Delete Screens (can only delete empty screens)

* - This feature seems solid on windows, it appears to be hit or miss on linux even though both use the same exe and framework, will work on improving this.

Setup Instructions:

Windows:
Install the Mono Framework: Using Mono on Windows - Mono
Extract the files provided into their own directory
Run the setup file located in the Windows Setups folder (this installs sqlite onto your computer)
Run MIUI_LayoutManager.exe and enjoy!

Linux:
Install the Mono Framework: Download - Mono
Extract the files provided into their own directory
give the adb file in the directory execute permissions (chmod 775 adb)
Run MIUI_LayoutManager.exe and enjoy!

Using the app:

The basic usage of this application will include pulling the configuration from the phone via ADB, modifying the layout on screen, and then pushing changes back to the phone.

When you pull the configuration from the phone it creates a launcher.db file in the main directory, any changes made in the application are immediately reflected in this database. If mess up something or wish to start over, simply redo the configuration pull.

Pushing the changes back to your phone causes your phone to do a hot reboot, be warned!

Notes:

There seems to be a delay with MIUI, when making a change to the screens via the phone (example: adding a widget), the changes are not immediately reflected in the database, this could be an MIUI thing or more likely and SQLite thing. I am unsure how long it buffers the changes before commiting to the database, a suggestion would be so wait a while before using this, or try rebooting your phone (properly) a few times and see if that forces the commit.

Disclaimer:

This application was developed in my free time as a fun sidetrack from daily life. I will continue to improve this application as time permits. I welcome suggestions but please do understand that developing this
is not my main job. I genuinely hope that you will find this program useful and would love to hear from any of you about your experiences with this.

While the chances of anything going wrong with your phone due to this application are slim to none, one should always make a backup ( I cannot be held responsible for anything that goes wrong on your device )

to do a proper backup of the phone's files this application alters you can use miui's backup manager, nandroid, or manually pull /data/data/com.android.launcher/databases/launcher.db and keep it somewhere safe.

I have only tested this application on the Evo 3D (CDMA) using MIUI's stock launcher. I provide no other promises as to it's usefulness on any other phone/launcher. With that said it MAY work on other launchers (not ICS) that are derived from the stock AOSP launcher. Sense based launchers are NOT supported.

You can find the file here: http://dl.dropbox.com/u/10317008/LayoutManager.rar

Screenshots:

Main Screen with a sample configuration loaded.



Folder Opened, showing contents:


Dragging an Item, showing Drop Area:

This article was originally published in forum thread: MIUI Layout Manager started by Nieylana View original post

Deutscher Bericht
Dezember 2, 2011 Geschrieben von marco in MIUI


Oh man, das sind aber gute News. Bald ist es soweit, Miui basierend ICS ist in Anmarsch und ich glaube, bis ende Dezember wird es auf unseren Geräte noch laufen.
Das Miui Team hat fleissig gearbeitet und zwar nicht nur an der Android Entwicklung sondern auch an der Oberfläche.
Dies sieht zwar nicht wie das originale ICS die man von Bilder und Videos kennt aber hier geht es prinzipiell um Miui und die traditionelle UI Interface.
Miui V4.0 ICS on the way!!!



0 November 29, 2011 Geschrieben von marco in MIUI
Global MIUI Theme Design Competition

Hallo Theme Designers, das Miui Team hat entschieden ein zweites Miui Theme Wettbewerb zu machen
und sucht überall (weltweit) das beste und schönste Miui Theme.

Es gibt tolle Prämie zu gewinnen aber dein Theme muss in die ersten drei Positionen gelangen.

Was gibt es zu gewinnen?

Platz 1 = Nur ein Gewinner


  • Mi-One Telefon

Mi-One
Platz 2 = Drei Gewinner


  • 100 yuan MI-ONE coupon
  • 8GB SD Car
  • A three-piece 2-generation fiber ultra-thin protective cover
  • Orange back cover (limited edition)
  • Android phone lanyard
  • MI-bunny

Mi-One
Platz 3 = Fünf Gewinner


  • Xiaomi discount package
  • 100 yuan MI-ONE coupon
  • Orange back cover (limited edition)

Mi-One
Weiter infos findet ihr auf der Facebook Seite und zwar hier. Ich wünsche an alle die mittmachen viel glück.
6.0/68votes​
Tags: android, mi one, miui, wettbewerb, xiaomi


ABOUT THE AUTHOR


marco
Marco Fernandes

Seite Besuchen
ist ein eingefleischter Android-Fan und findet Miui Rom einfach das beste im Moment. View all posts by marco




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